Zero G Fluid Oddness
By anarki2004 – Custom level – uploaded 10 Jun 2014 from Android
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I wanted to see things slowed down and discovered that fluid seems to not be effected by the time ctrl. I will have to do more experiments to verify things, but I thought somebody might want to know about this. I ran the simulation with the time ctrl disconnected and then with it connected at max slowness. I was unable to observe any change in perceived movement speed between the two. The grapher helps give an idea of in-game time passed.
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