Advanced Parts Tutorial #6: SinCos and You! v1.3 (U:SS)

zardOz2 - Custom level - May 22, 2014 from Android
Revision #6, updated Jan 1, 1970
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ZardOz's Advanced Tutorials #6

Need help? This tutorial shows you several ways to THINK about the sincos object. The Sincos can be used for various tasks and calculations regarding circles and can help you understand other circle related equations you may need when using lua.

Here I have a traditional sincos rocket array and a graphical representation of the sincos calculation in relation to a circle. Each of the four sincos outputs covers one half circle(hemisphere), the outputs represent Positive Y(up), Positive X(right), Negative Y(down) and Negative X(left). Manipulate the Dial control until you have a good grasp on how each output of the sincos sends signals in relation to the hemishpere it covers.

On the graphic display you will see two green bars which are the x distance and y distance to a given point on a circle deppending on the radius.

The sincos output is identical to the ratio of the green xlength/ylength to a given point on a circle determined by the angle(dial) and radius(5).

v1.3Tap/Click the [i] Info Button for a lengthy description of the sincos and the related lua calculations.

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